______ __________________________/Pharao\_________________________ A map object model for Quake ]|[ Arena This model is intended as an entry for the "Quakecon 2001 Map Object Model Contest" _______________ Technical data:\___________________________________________ Polycount: 1124 triangles Texture bitmaps: 3 textures, each at 256x256 pixels, jpg-format Shaders: none ______ Notes:\_____________________________________________________ This model was successfully tested to be compatible with Quake 3 Arena and the Team Arena Add-on and the corresponding editors Q3Radiant 2.02 and GTKRadiant 1.1 TA If this model is to be distributed in any way, please remove the postal adress/telephone number from this readme-file first.